Here is the code, I am not sure what is going wrong there are no errors or anything it just does not work. When I say it does not work, I mean the spawn says it gets set, but I die and respawn at the world default spawn. Code (Text): String World = player.getLocation ().getWorld ().getUID ().toString (); double X = player.getLocation ().getX ();
Generator. Generator used for generating new chunks in this world. Setting to void will automatically create the custom layer rules to generate empty chunks. World Name. Friendly name of this world (i.e "Steve and Alex Super Survival"). World Seed. Seed provided to the generator to generate the world. Spawn X.
The format version doesn't need to be that high, but I don't think that'd cause an issue, your code is fine. I think that just killing all animals that aren't "ivo:tanuki" using command block kill @e[type=!ivo:tanuki] and then looking for the entity using execute @e[type="ivo:tanuki"] ~ ~ ~ say ivo:tanuki found! would be a good way to test if it spawns.

Hmm yeah, it seems to be fixed at facing south, unless the command needs to be written in a diffrent way or it simply is not possible to change the facing direction. I tried it with a couple of diffrent angles and all resulted in facing south, including the default before I changed the worldspawn. I think, I have tried that already.

Setup: 1. Drag and Drop the plugin in the plugins folder + reload the server. 2. Set the boundaries for the spawn using /spawnprotect setnw and /spawnprotect setse. 3. Edit the messages in the customConfig.yml if you want and reload. After this the plugin will be setup and ready for usage! TODO: (if requested) Bring up the in-game chat menu and type /setworldspawn. That will set the world spawn to the current location of the player that used the command. Or type /setworldspawn x y z. Replace x y z with specific coordinates. patrick_iceberg • 5 yr. ago. He said on Xbox. AOmSXr0.
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  • minecraft set world spawn not working